Doom, Doom II, & Ultimate Doom
Content:
This page contains list of codes that can be used in Doom, Doom II, and Ultimate Doom. These codes have been tested and should work. If they do not, try re-entering the code again, or call the software manufacture's technical service. Enter he codes ing a normal game. ome odes do not carry on to the next level and may have to be re-entered after the level is completed. Please do not ask whether or not we can fix this becuse we did not program the game, nor do we have any relations with IDSoftware.
Codes:
- All Doom versions (I, II, and Ultimate)
- IDBEHOLDS
- Super strength (berserk).
- IDBEHOLDV
- IDBEHOLDI
- IDBEHOLDA
- Full automap (computer map).
- IDBEHOLDR
- IDBEHOLDL
- Light-amplification visors.
- IDCHOPPERS
- IDCLEVxx
- Level warp. xx stands for Episode/Level. IDCLEV12 warps you to Episode 1, Level 2.
- IDDQD
- IDDT
- Toggles automap between normal, full, and full with objects. Code must be entered in automap mode.
- IDKFA
- Gives you full ammo, 200% armour, all keys, and all weapons.
- IDMYPOS
- Shows your current location (bearing and coordinates) in hex format.
- Doom I
- IDSISPOPD
- No clipping; walk through walls.
- Doom II
- IDCLIP
- No clipping; walk through walls.
- IDMUSxx
- Changes current music to that of a specifc level. xx stands for Episode/Level. IDMUS24 is Episode 2, Level 4.
Questions? Comments? Suggestions? Send mail to: [email protected]
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